package game.map.mapEvents;

import game.map.Static;

public class StopEvent extends MapEvent {
	
	public StopEvent(String eventId, int x, int y) {
		super(eventId, x, y, x, y);
	}
	
	public StopEvent(String[] encode) {
		super(encode);
	}

	@Override
	protected int getColor() {
		return Static.GRAY;
	}


}
